ADAM WOLF
Game Programmer
Discord: lord_sarr | Steam : sarr50
Email: Adam-wolf@hotmail.co.uk

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My name is Adam, and I'm the Lead Programmer at Feral Computing.

With over 9 years of working experience utilizing Unreal Engine 4/5

Studied Software Engineering for 4 years at Staffordshire University

QA Tester for GBTN for over 7 years

CV : Link
Unreal Marketplace : Feral Computing

Currently Available to Work Remotely!


Strongest Skills:

  • Prototyping

  • Gameplay Programming

    • AI

    • Combat Systems

    • Cover Systems

    • Character Progression

    • Construction & Crafting

    • Quest Systems

    • Physics Systems

    • Animation Systems

    • UI, HUD and Menus

    • Debugging, Refactoring, and Optimisation

    • Rewrite blueprints in C++

    • Multiplayer Implementation

    • ...and many more!

Skills:

  • Level Design

  • 3D Modelling and Texturing

  • Game Design

  • Server Backends

  • SQL (Databases)

  • Python scripting

Software Skills:

  • Adobe Fuse

  • Autodesk Maya

  • Unreal Engine 4/5

    • Blueprints and C++

      Custom Editor Tools Creation

  • Substance Painter

  • Photoshop

  • Source Control (Git, Perforce, SVN, Plastic)

Unreal Engine 4 - Turn Based RPG Prototype

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Task was to develop a playable demo. (I was provided with a turn based template, basic art assets)
My Duties were to implement (per clients design):
- AI
- UI
- Graphical Optimization as well as packaging for Android and Windows
- Level Design
- Gameplay Systems Programming (Combat and Ability System, Animation Systems, Character Progression Systems etc.)
- Character system to handle attributes of the player characters (such as health, mana, attack, defence etc.)Combat and Ability Systems were added to allow the characters to be able to have, and cast spells.