Task was to develop a playable demo. (I was provided with a turn based template, basic art assets)My Duties were to implement (per clients design):- AI- UI- Graphical Optimization as well as packaging for Android and Windows- Level Design- Gameplay Systems Programming (Combat and Ability System, Animation Systems, Character Progression Systems etc.) - Character system to handle attributes of the player characters (such as health, mana, attack, defence etc.)Combat and Ability Systems were added to allow the characters to be able to have, and cast spells.